INTEGRATING TECHNOLOGY IN ACTIVE LEARNING SPACES

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Angie Schoeneck, Product Development Manager, Demco, Inc.

According to Judy Willis, a neurologist, educator and Edutopia contributor, your brain goes into a state of stress when bored. Designing active, flexible learning spaces that get kids excited about learning is important for engaging young minds. In a review of the Education Design Showcase web site, common attributes of the award-winning schools and libraries were:

  • Student-centered, hands-on learning that fosters interaction between students
  • Small learning communities / neighborhoods
  • Vibrant, fun environments that are playful and reflective of the diverse character of students and the community
  • Collaborative learning spaces that are flexible and adaptable
  • Ergonomic furnishings including mobile seating & tables with height-adjustability feature
  • Ample storage as uncluttered spaces lead to mindful learning & reduced stress
  • Relaxing corners & quiet zones 
  • Canteens, cafetoriums, and flex walls for dividing gyms and cafeteria spaces
  • Play time, teamwork, study groups or free-time activities
  • Wayfinding and zoning which adds clarity and grounding for students
Computing spaces support collaboration with ample
work space and two-person benches
Pops of colorful, comfortable seating
creates relaxing spaces


Connecting with the Always-On Generation

Young kids flock to technology

Kids born in 2000, and later, have been brought up from childhood with a continuous connection to each other and to information. These kids are part of the Always-On Generation (or Gen AO), a term first used by Elon University professor Janna Quitney Anderson in 2012. Many were using technology devices before they could speak complete sentences. When something is so integrated into their everyday lives, how do you keep them engaged in learning? 

 

Building A Technology Toolbox
Multi-sensory learning experiences and multimedia program delivery is a basic expectation of educational environments. A focus on 21st century skills highlights the need for digital and visual literacy to become fluent in information analysis and proficient in the creation, manipulation and design of media based communications.  Access to tools and resources for all ages that support integrated learning is increasingly supported in library environments.

Reading with the LeapFrog® Tag is a
multisensory experience.
Tablet-based technology changes how kids learn.

According to the 2011 State of America’s Library Report, E-book use is accelerating for everyone. Academic libraries are ahead of the curve, with 12% circulating devices, and 6% of elementary and 5% of public libraries following. Many libraries are hosting “petting zoos” as a way for people to test the different technology devices before committing to a purchase.

Technology has changed the formats of how information is distributed

Digital media labs are increasingly popular. They provide a learning lab atmosphere which often involves collaboration with community experts who share their knowledge of equipment and production techniques. These spaces provide access to content creation tools, an emerging trend in providing a personal learning experience. If space is at a premium, utilize mobile equipment and pop-up green screens to facilitate video recording.

A broad spectrum of technology devices are available to extend learning outside of the traditional school walls, and support library users of any age. Tablet computers, netbooks, iPods, MP3 players, interactive whiteboards, document cameras and listening stations are the basics of a well-stocked technology toolbox.

Personalize learning through
video-based content creation.

Interactive whiteboards are a multi-dimensional learning tool.

 

As the hub of the community, your library is the place to pull it all together.



Sources:

Connecting the Digital Dots: Literacy of the 21st Century, EDUCAUSE Quarterly. Vol. 29, Novemeber 2, 2006.  Jones-Kavalier, Barbara R., and Suzanne L. Flannigan

 

The State of America’s Libraries, A Report from the American Library Association, 2011

 

Big Thinkers: Judy Willis on the Science of Learning

http://www.edutopia.org/big-thinkers-judy-willis-neuroscience-learning-video

 

 

Additional Information:

 

Shifting From Collecting Content to Creating It

Written by Marisa Amara

 

MakerSpaces, Fab Labs, Tech Shops — What Are They All About?


Library Petting Zoos

CT Libraries as Technology Petting Zoos, The Hartford Courant, October 23, 2011
http://www.westportlibrary.org/about/news/ct-libraries-technology-petting-zoos


Cuyahoga County Public Library Technology Petting Zoo
http://www.cuyahogalibrary.org/StdBackPage.aspx?id=31666


Belgrade Community Library, Belgrade MT
eBook Training and Technology Petting Zoo
http://www.belgradelibrary.org/ebook-training-and-technology-petting-zoo/


Library Web Sites to Visit:
Indianapolis-Marion County Public Library, Indianapolis, IN

Opened in 2007, the Learning Curve is a high-tech, high-energy, hands-on information environment designed for today’s children.
http://www.imcpl.org/curve/

 

 

 

 

 

Volume 1, Issue 5
September 2012

Over the next several months,
Demco will be bringing you
ideas for re-energizing your
library and making your patrons
take notice. We are learning
every day from customers who
share many of your same
challenges and concerns. With
a broad range of topics from
planning spaces to encourag-
ing innovation to securing your
materials, we hope to provide
ideas to make your days easier.

Creating Inspired Spaces
On A Limited Budget
 
Making Over An Existing Space: Barclay Elementary School
   
Visual Merchandising — It's More Than Just Display
   
Advocating Innovation and Inspiring Change in the Library

We would love your feedback
on additional topics that you
would find helpful.

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